AI-Native Product Designer

XuChenChen Duoasa

AI-Native Product Designer with a computer science background and 9+ years of cross-industry project experience.

Engaged Available China, Chongqing

Project

01 Open Source

2026 - Present / Product Designer & Developer

DeepViewer

An open-source macOS desktop agent workspace for DeepSeek Harness, combining a self-contained local runtime with a visual, controllable shell and privacy-first lifecycle management.

Desktop Agent DeepSeek Harness
Local-first Loopback-only runtime
arm64 + x64 Native Mac packages
DeepViewer desktop agent workspace for DeepSeek Harness on macOS
02 Open Source

2026 - Present / Product Designer & Developer

QuotaView

A native macOS companion that keeps Codex quota, Credits, token usage, reset times, and live task activity visible through the menu bar, desktop widgets, and Codex Island.

macOS App AI Developer Tool
0-1 Product and engineering
Native SwiftUI and AppKit
QuotaView macOS menu bar panel and desktop widget
03 In Progress

2025.10 - Present / Product Designer

Aegis

An LLM-powered personal wealth advisor agent that helps users complete complex derivatives, leverage, and yield aggregation workflows with risk controls and consent.

LLM Agent Wealth Advisor
Early Product design
Tactical HUD Design style
Aegis AI wealth advisor brand cover
04 Online

2024 - Present / Design Lead

XLend

An aggregated finance platform shaped from product identity and VI planning through website, UI, and launch-ready UX flows.

Finance Platform VI/UI System
0-1 Brand and product design
Integrated Design system
Extrafi XLend brand cover
05 Online

2023 - Present / Design Lead

Extrafi

A multi-market finance product upgraded through a V2.0 visual system, website refresh, and sharper product interface direction.

Finance Product Product System
Scale Growth milestone support
V2.0 Full visual upgrade
Extrafi V2.0 brand cover
06 Demo

2025 / External Consultant

Robostack

An exploratory robot AI training platform website, focused on presenting physical world models and visualizing AI training effects. It was my first project to bring AI pipelines into the design workflow, shaping an atompunk visual style.

AI Robotics Visual Design
World Model Spatial intelligence
Atompunk Visual language
Robostack robot AI training platform cover
07 Demo

2024 / Product Designer

Montecarlo

A specialized AI agent demo created for an innovation hackathon, covering product framing, interaction prototype, UI prototype, and brand visual system.

AI Agent Prototype
Demo Hackathon prototype
Award Outstanding project
Montecarlo AI agent brand cover
08 Online

2022 - 2023 / Design Partner

ABEx

A financial service platform launched from zero through brand identity, web UI, interaction design, and marketing materials.

Trading System Product Launch
All UI End-to-end design
Top Category position
ABEx brand identity cover
09 Online

2021 - 2022 / AI-Native Product Designer

SODA Protocol

A finance product built across V1.0 to V3.0, spanning brand system, app UI, launch media, social assets, and fundraising deck.

Finance App Funding Deck
V1-V3 Product iterations
Round Angel round support
SODA Protocol brand cover
10 Industry Project

2017 - 2020 / Systems Engineer

Chongqing Airport Smart Logistics

A cargo logistics operations system, covering early research, system planning, subsystem design participation, build support, and operations.

Aviation Ops System Planning
Long-term Participation
Promotion Support
Chongqing Jiangbei International Airport terminal exterior
11 Exhibition

2019 / Lead Planner

Smart China Expo Airport Pavilion

A 400-square-meter exhibition experience for airport innovation, spanning pavilion planning, visual design, build direction, interactive UI, and video planning.

Exhibition Interactive UI
400 sqm Integrated pavilion
End-to-end Design leadership
Smart China Expo airport pavilion interactive experience
...

Interests

Outside of work, I treat my interests as an entry point for observing experiences. Details found in games, photography, music, and urban spaces often, in turn, influence how I judge rhythm, narrative, and emotion. I am drawn to moments that leave a lasting memory: a passage of light, a composition, an interaction response, or a pause that arrives at exactly the right time can all become sources of inspiration for later design work.

About

Hi, I'm Duoasa

You can also call me Chenchen.

I’m a product designer with a background in computer science and more than five years of experience in UI/UX and product design.

That is the professional version. In my own words, I’m simply someone who likes making things.

How I got here

Long before I knew what UI or UX meant, I enjoyed drawing, taking things apart, building models, and putting them back together in my own way.

Back in middle school, I used to draw warships all over my English textbooks. What interested me wasn’t only their appearance. I liked how the hull, bridge, radar, mast, deck, and different functional systems formed something complicated but orderly—and actually worked as a whole.

That interest never really disappeared.

As a kid, I worked with paper, pens, models, and spare parts. Later, my tools became Sketch and Figma. Today, more and more of them are AI agents, code, and runtime environments.

The tools changed, but I’m still doing the same thing: starting with an idea and trying to make it real.

From design to running products

I studied computer science and technology at university, but my career gradually moved toward UI/UX and product design.

Over the years, design became my strongest discipline. I learned to work with interfaces, interaction, information architecture, visual systems, and product flows. More importantly, I learned that a product is not just a collection of screens. Every interface reflects decisions about what matters, how something should work, and what users need to understand.

I don’t describe myself as a software engineer. But computer science gave me a useful understanding of systems, data, state, APIs, and software behavior.

AI has brought these two parts of my background back together.

Instead of only describing how a product should work, I can now enter the real codebase, build a working version, use it, notice what feels wrong, and change it again.

I still use Figma when visual precision matters. It just no longer has to contain the whole product before implementation begins.

My process is usually:

Imagine Build Run Observe Judge Iterate

The running product has become part of the design environment.

How I think about design

My taste has been influenced by Bauhaus, Braun, Sony, Apple, UniFi, and products that find beauty in function, structure, precision, and engineering.

But I don’t believe everything should be minimal.

Simple problems shouldn’t be made unnecessarily complicated. Genuinely complex problems shouldn’t be stripped down just to make an interface look clean.

Sometimes complexity needs to exist. The designer’s job is to understand it, organize it, and help people make sense of it.

That is why I care more about appropriateness than minimalism.

The best design doesn’t make people notice how clever the designer was. It makes the product feel like it was always supposed to work that way.

Nothing arbitrary. Everything with a reason.

What I’m building

QuotaView began as a small macOS utility for viewing Codex usage and quota. As I kept working on it, it became a broader exploration of human-agent interaction and agent observability: how people can understand an agent’s state, activity, progress, and limits without constantly supervising it.

DeepViewer explores the same subject from another direction. Built on DeepSeek Harness, it asks what a desktop workspace designed around AI agents could look like, and how files, code, previews, tools, generated results, agents, and human actions should live together.

Duoasa Design started as my UI/UX portfolio. It is gradually becoming my personal product hub—a place for the products I’m building, the experiments I’m running, and the ideas I’m still trying to understand.

I’m also turning lessons from these projects into reusable Agent Skills, including how-to-make-application and interactive-component-integration.

Instead of solving the same problem once, I want to see whether the judgment behind a solution can become a reusable rule—something an AI agent can understand without removing human taste from the process.

Where I am now

“AI-Native Product Designer” and “Design-led Builder” are probably the closest descriptions of what I do today.

Design is my strongest discipline. Computer science is my technical foundation. Product thinking helps me decide what should be built. AI expands how much of it I can build myself.

I’m less interested in collecting titles than in increasing the distance I can travel from an idea to a real product.

To define a problem, imagine a different answer, design it, build it, give it to real people, discover where I was wrong, and keep going.

In the end, I’m still the same person who likes making things.

I just use different materials now.

Awards & Achievements

  • Outstanding ProjectMontecarlo AI Agent2024
  • Seed Round SupportSoda & ABEx2022 / 2023
  • Annual Best Service AwardChongqing Jiangbei International Airport2019

Skills

Full-stack Product Design Systems Mindset Multi-platform UI AI Product Design Rapid Prototyping Interaction Design Motion Design Team Collaboration Data-led Design Fast Learning AI Pipelines ...

Work Pipeline

Figma Sketch Spline Principle Codex Keynote / PowerPoint Final Cut Pro ...

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